← Interdisciplinary

VJ Visuals

Live Performance  ·  Projection Mapping  ·  Audio Visual

VJ Visuals, live performance

Practice

I create live VJ performances by combining original video artworks, Blender visuals, and creative coding outputs into immersive, reactive experiences. Using tools such as Resolume Avenue, Processing, After Effects, and Blender, I manipulate and layer visuals in real time to respond to music and space.

My practice also includes projection mapping, allowing me to adapt visuals to architectural surfaces for club environments and exhibitions, transforming spaces into dynamic, audiovisual installations.

Tools

Resolume Avenue  ·  Processing  ·  After Effects  ·  Blender

Expansion

The natural next step is moving away from pre-rendered content toward fully generative live visuals, systems that produce something new every performance rather than playing back and remixing existing material. Inter:ACTION points in this direction: a simulation that responds to audio at the level of its internal rules, not just its surface appearance.

Projection mapping onto irregular or architectural surfaces opens up the possibility of site-specific work, visuals designed for a specific room, facade, or object that couldn't exist anywhere else. The space becomes part of the composition rather than just a screen.

Longer term, I'm interested in collaborative performance where the visuals aren't a layer on top of the music but something developed alongside it, a visual score that a musician plays against, rather than a reactive backdrop. And a durational installation version: a single visual system running continuously over hours or days, evolving without repetition, that visitors encounter at different points in its life.